AI Insights · Timothy · April 2023
Top 5 Trivia Games on iOS in Europe for Q1 2023
Explore the performance of the top 5 trivia games on iOS in Europe for Q1 2023, including trends in downloads, revenue, and active users.
During the first quarter of 2023, the top 5 trivia games on the iOS platform in Europe demonstrated varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
QuizzLand. Quiz & Trivia game saw an impressive increase in weekly downloads, starting at 45.8K in late December and peaking at 193.5K by mid-February. However, downloads tapered off towards the end of March, settling at around 72.5K. Weekly revenue followed a similar upward trend, beginning at $787 and reaching a high of $1.7K by the end of January before stabilizing around $1.2K towards the end of the quarter. Active users surged from 135.8K at the start of the quarter to a peak of 626.9K in mid-February, before gradually declining to 349.6K by the end of March.
Kahoot! Play & Create Quizzes experienced fluctuations in weekly downloads, starting at 84.2K at the beginning of the quarter, dipping to 55.5K in early January, and then climbing back to 88.6K by the end of March. Revenue saw a varied pattern, starting at $30.8K in late December, dropping to $15.9K in early January, and then stabilizing around $29.5K towards the end of the quarter. Active users remained relatively stable, with a slight dip in early January from 503.3K to 410.7K, but recovering to 486.7K by the end of March.
Akinator showed consistent weekly downloads, starting at 82.7K in late December and maintaining an average of around 58K to 70K throughout the quarter. Revenue remained steady, averaging around $500 to $600 weekly. Active users hovered around the 320K mark, with minor fluctuations, peaking at 347K in mid-February and ending the quarter at 320.5K.
QuizDuel! Trivia & Quiz game maintained a steady weekly download rate, beginning at 39.1K in late December and ending at 40.1K in late March, with a peak of 44.8K in early March. Weekly revenue was fairly stable, starting at $23.3K, dipping slightly to $18.8K in late January, and ending at $25.1K in late March. Active users showed consistency, averaging around 250K throughout the quarter.
GeoGuessr experienced a steady download rate, starting at 47K in late December, with a slight dip to 31K in late February, and ending at 37.7K in late March. Revenue followed a stable trend, averaging around $18K to $19K weekly. Active users remained consistent, starting at 118.8K and maintaining around 100K towards the end of the quarter.
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